Process
How commissions work
Four steps from first message to delivered system. You'll know where things stand the whole way through.
- 1
Scope
We define the system, requirements, timeline, and expected behavior. We agree on a fixed price, and a 20% deposit starts the work.
- 2
Build
I develop the system with clean structure and server-sided security in mind. You get progress updates as I go.
- 3
Test
The system is tested, adjusted, and reviewed for edge cases. You try it yourself before the final payment.
- 4
Deliver
After the final payment you get the files, an explanation of how everything works, and support details.
Payment in short: 20% deposit up front, the rest at delivery. Minimum commission is 5k Robux or $30 USD (PayPal or crypto).
The full details are in the terms of service.
Common questions
You do, after full payment, including commercial use. I keep generic utilities that aren't specific to your game, and I may show the work in my portfolio unless you ask me not to.
No. Everything is written for your game. If a well-tested open source library genuinely fits, I'll tell you before using it.
Yes. I'll read through it first and match the existing style instead of rewriting things that already work.
Tweaks within the agreed scope are part of the build, and I fix bugs in delivered work for free for 30 days. New features or scope changes are a new quote.
Usually, yes. Mention it in your first message and send the document, and I'll read it before we start.
Send what you have. Scoping is the first step of every commission, and I'll help you narrow it down.